progressLoadingScreen: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 43: Line 43:
[[endLoadingScreen]];</code>
[[endLoadingScreen]];</code>


|seealso= [[startLoadingScreen]], [[endLoadingScreen]], [[progressPosition]], [[BIS_fnc_progressLoadingScreen]]
|seealso= [[startLoadingScreen]] [[endLoadingScreen]], [[progressPosition]], [[BIS_fnc_progressLoadingScreen]]
}}
}}

Revision as of 18:24, 20 January 2022

Hover & click on the images for description

Description

Description:
If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1])
Groups:
System

Syntax

Syntax:
progressLoadingScreen progress
Parameters:
progress: Number - in range 0..1
Return Value:
Nothing

Examples

Example 1:
startLoadingScreen ["Loading My Mission"]; //  // batch of code //  progressLoadingScreen 0.25; //  // batch of code //  progressLoadingScreen 0.50; //  // batch of code //  progressLoadingScreen 0.95; //  // batch of code //  endLoadingScreen;

Additional Information

See also:
startLoadingScreen endLoadingScreenprogressPositionBIS_fnc_progressLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note