progressLoadingScreen: Difference between revisions

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{{Command|Comments=
{{RV|type=command


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|eff= loc |MP Effect=
|game3= tkoh
|version3= 1.00


|gr1= System |GROUP1=
|game4= arma3
|version4= 0.50


| If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]) |DESCRIPTION=
|eff= local


| [[progressLoadingScreen]] progress |SYNTAX=
|gr1= System


|p1= progress: [[Number]] - in range 0..1 |PARAMETER1=
|descr= If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1])


| [[Nothing]] |RETURNVALUE=
|s1= [[progressLoadingScreen]] progress


|x1= <code>[[startLoadingScreen]] ["Loading My Mission"];
|p1= progress: [[Number]] - in range 0..1
{{cc|}}
{{cc|batch of code}}
{{cc|}}
[[progressLoadingScreen]] 0.25;
{{cc|}}
{{cc|batch of code}}
{{cc|}}
[[progressLoadingScreen]] 0.50;
{{cc|}}
{{cc|batch of code}}
{{cc|}}
[[progressLoadingScreen]] 0.95;
{{cc|}}
{{cc|batch of code}}
{{cc|}}
[[endLoadingScreen]];</code> |EXAMPLE1=


| [[startLoadingScreen]], [[endLoadingScreen]], [[progressPosition]], [[BIS_fnc_progressLoadingScreen]] |SEEALSO=
|r1= [[Nothing]]
}}


<h3 style='display:none'>Notes</h3>
|x1= <sqf>startLoadingScreen ["Loading My Mission"];
<dl class='command_description'>
//
<!-- Note Section BEGIN -->
// batch of code
//
progressLoadingScreen 0.25;
//
// batch of code
//
progressLoadingScreen 0.50;
//
// batch of code
//
progressLoadingScreen 0.95;
//
// batch of code
//
endLoadingScreen;</sqf>


<!-- Note Section END -->
|seealso= [[startLoadingScreen]] [[endLoadingScreen]] [[progressPosition]] [[BIS_fnc_progressLoadingScreen]]
</dl>
}}
 
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1])
Groups:
System

Syntax

Syntax:
progressLoadingScreen progress
Parameters:
progress: Number - in range 0..1
Return Value:
Nothing

Examples

Example 1:
startLoadingScreen ["Loading My Mission"]; // // batch of code // progressLoadingScreen 0.25; // // batch of code // progressLoadingScreen 0.50; // // batch of code // progressLoadingScreen 0.95; // // batch of code // endLoadingScreen;

Additional Information

See also:
startLoadingScreen endLoadingScreen progressPosition BIS_fnc_progressLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note