progressLoadingScreen: Difference between revisions

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(add. ArmA2 classification)
 
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|eff= local
 
|gr1= System
 
|descr= If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1])
 
|s1= [[progressLoadingScreen]] progress
 
|p1= progress: [[Number]] - in range 0..1
 
|r1= [[Nothing]]
 
|x1= <sqf>startLoadingScreen ["Loading My Mission"];
//
// batch of code
//
progressLoadingScreen 0.25;
//
// batch of code
//
progressLoadingScreen 0.50;
//
// batch of code
//
progressLoadingScreen 0.95;
//
// batch of code
//
endLoadingScreen;</sqf>
 
|seealso= [[startLoadingScreen]] [[endLoadingScreen]] [[progressPosition]] [[BIS_fnc_progressLoadingScreen]]
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1])
Groups:
System

Syntax

Syntax:
progressLoadingScreen progress
Parameters:
progress: Number - in range 0..1
Return Value:
Nothing

Examples

Example 1:
startLoadingScreen ["Loading My Mission"]; // // batch of code // progressLoadingScreen 0.25; // // batch of code // progressLoadingScreen 0.50; // // batch of code // progressLoadingScreen 0.95; // // batch of code // endLoadingScreen;

Additional Information

See also:
startLoadingScreen endLoadingScreen progressPosition BIS_fnc_progressLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note