removeCuratorEditableObjects: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " {3,}\|" to " |")
Line 22: Line 22:


|x1= <code>curatorModule removeCuratorEditableObjects <nowiki>[[</nowiki>[[cursorTarget]]],true]</code>
|x1= <code>curatorModule removeCuratorEditableObjects <nowiki>[[</nowiki>[[cursorTarget]]],true]</code>


| [[Curator]], [[addCuratorEditableObjects]], [[curatorEditableObjects]]
| [[Curator]], [[addCuratorEditableObjects]], [[curatorEditableObjects]]

Revision as of 18:56, 18 January 2021

Hover & click on the images for description

Description

Description:
Unregister objects which can be edited by a curator.
Multiplayer:
Can be executed only on server
Groups:
Curator

Syntax

Syntax:
curatorObj removeCuratorEditableObjects [[objects],removeCrew]
Parameters:
curatorObj: Object - Curator module.
[[objects],removeCrew]: Array
objects: Array
removeCrew: Boolean
Return Value:
Nothing

Examples

Example 1:
curatorModule removeCuratorEditableObjects [[cursorTarget],true]

Additional Information

See also:
CuratoraddCuratorEditableObjectscuratorEditableObjects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note