removeFromRemainsCollector: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[Nothing]]
| [[Nothing]]


|x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code>
|x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code>


| [[addToRemainsCollector]], [[isInRemainsCollector]]
| [[addToRemainsCollector]], [[isInRemainsCollector]]

Revision as of 18:55, 18 January 2021

Hover & click on the images for description

Description

Description:
Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with addToRemainsCollector
Groups:
Object Manipulation

Syntax

Syntax:
removeFromRemainsCollector remains
Parameters:
remains: Array - array of vehicles/units
Return Value:
Nothing

Examples

Example 1:
removeFromRemainsCollector [unit1, unit2, vehicle1];

Additional Information

See also:
addToRemainsCollectorisInRemainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note