screenToWorld: Difference between revisions

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(see also)
(AGL)
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| Returns the position on landscape (in world coordinates) corresponding to the given point on screen (in UI coordinates). |= Description
| Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). |= Description
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|p3= |= PARAMETER3  
|p3= |= PARAMETER3  


| [[Array]] - World position on surface [x,y,0] |= RETURNVALUE  
| [[Array]] - [[PositionAGL]], world position on surface [x,y,0] |= RETURNVALUE  





Revision as of 16:27, 13 August 2015

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Description

Description:
Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
Groups:
Uncategorised

Syntax

Syntax:
screenToWorld screen
Parameters:
screen: Array - Screen position [x,y] (see SafeZone for more info)
Return Value:
Array - PositionAGL, world position on surface [x,y,0]

Examples

Example 1:
_wPos = screenToWorld [0.5,0.5];

Additional Information

See also:
SafeZoneworldToScreen

Notes

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Notes

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