screenshot: Difference between revisions

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m (Text replacement - "</dd> <dt><dt>" to "</dd> <dt><dt>")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p1= filename: [[String]] - desired path and name relative <tt><USERDIR>\Screenshot\</tt>. If empty string "" used, the filename will be autogenerated in format: <tt>YYYY_MM_DD_hh_mm_ss.png</tt>
|p1= filename: [[String]] - desired path and name relative <tt><USERDIR>\Screenshot\</tt>. If empty string "" used, the filename will be autogenerated in format: <tt>YYYY_MM_DD_hh_mm_ss.png</tt>


| [[Boolean]] - [[true]] if success
|r1= [[Boolean]] - [[true]] if success
 
|x1= <code>[[screenshot]] "";</code>
|x1= <code>[[screenshot]] "";</code>



Revision as of 14:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
System

Syntax

Syntax:
Syntax needed
Parameters:
filename: String - desired path and name relative <USERDIR>\Screenshot\. If empty string "" used, the filename will be autogenerated in format: YYYY_MM_DD_hh_mm_ss.png
Return Value:
Boolean - true if success

Examples

Example 1:
screenshot "";
Example 2:
screenshot "testFile.png";
Example 3:
The following code will result in the screenshot being placed in \Documents\Arma 3\Screenshots\any\where\you\want.png screenshot "any\where\you\want.png";

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 18, 2016 - 18:31 (UTC)
IT07
This command only captures the rendered picture (including ppEffects). GUI nor the mouse are visible on the screenshot. (Arma 3 1.62.137494)
Posted on December 3, 2017 - 08:42 (UTC)
POLPOX
Change Sampling on Video Options to make bigger picture than your screen.
For example, 200% sampling on 1920x1080 screen and take screenshot via this command, it will generate a 3840x2160 picture.
Posted on March 20, 2018 - 15:29 (UTC)
Komachi
The command will silently fail if your profiles folder is configured to be somewhere else (-profiles parameter), or if your HDR setting is below 16 (configurable in arma3.cfg or medium and above in in-game settings) For full reference on recommended settings consult Eden Editor: Configuring Asset Previews