set3DENMissionAttribute

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Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
<section> set3DENMissionAttribute [<class>,<value>]
Parameters:
section: String - attribute section
class: String - attribute name
value: Anything - new attribute value
Return Value:
Boolean - true if the value was set

Examples

Example 1:
"Multiplayer" set3DENMissionAttribute ["respawn",3]; Set respawn type to 3

Additional Information

See also:
See also needed

Notes

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