set3DENObjectType: Difference between revisions

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m (Text replacement - " {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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|p1= objects: [[Array]] of [[Object]]s
|p1= objects: [[Array]] of [[Object]]s
|p2= classname: [[String]] - name of the cfgVehicles class
|p2= classname: [[String]] - name of the cfgVehicles class
| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[ [[get3DENMouseOver]] [[select]] 1] [[set3DENObjectType]] "B_crew_F";
|x1= <code>[ [[get3DENMouseOver]] [[select]] 1] [[set3DENObjectType]] "B_crew_F";

Revision as of 11:18, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
Syntax needed
Parameters:
objects: Array of Objects
classname: String - name of the cfgVehicles class
Return Value:
Nothing

Examples

Example 1:
[ get3DENMouseOver select 1] set3DENObjectType "B_crew_F"; // turns object under cursor into a blufor crewman

Additional Information

See also:
See also needed

Notes

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