setCamShakeDefParams: Difference between revisions

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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Camera Control |GROUP1= ")
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|gr1 = Camera Control |GROUP1=
|gr1 = Camera Control |GROUP1=
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|p2= duration: [[Number]] |Parameter2=
|p2= duration: [[Number]] |Parameter2=


|p3= frequency: [[Number]] |=  
|p3= frequency: [[Number]] |PARAMETER3=  
|p4= minSpeed: [[Number]] |=  
|p4= minSpeed: [[Number]] |PARAMETER4=  
|p5= minMass: [[Number]] |=  
|p5= minMass: [[Number]] |PARAMETER5=  
|p6= caliberCoefHit: [[Number]] |=  
|p6= caliberCoefHit: [[Number]] |PARAMETER6=  
|p7= vehicleCoef: [[Number]] |=  
|p7= vehicleCoef: [[Number]] |PARAMETER7=  


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |Example1=
|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |Example1=


|x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |=  
|x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |EXAMPLE2=  
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Revision as of 09:51, 25 September 2020

Hover & click on the images for description

Description

Description:
Sets camera shake default params, the default camshake when, for example, you freelook at your character shooting a 12.7mm sniper rifle or firing tank cannon. Would also work in 1st person.
Groups:
Camera Control

Syntax

Syntax:
setCamShakeDefParams [power, duration, frequency, minSpeed, minMass, caliberCoefHit, vehicleCoef]
Parameters:
power: Number
duration: Number
frequency: Number
minSpeed: Number
minMass: Number
caliberCoefHit: Number
vehicleCoef: Number
Return Value:
Nothing

Examples

Example 1:
setCamShakeDefParams [1, 2, 3, 4, 5, .5, .5];
Example 2:
setCamShakeDefParams [100, 10, 10, 4, 5, 1, 1];

Additional Information

See also:
enableCamShakeaddCamShakesetCamShakeParamsresetCamShake

Notes

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Notes

Bottom Section

Posted on December 1, 2014 - 03:35 (UTC)
Waffle SS.
Doesn't appear to have any effect in Arma 3.