setCamShakeDefParams: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma2oa |Game name=
| arma2oa |Game name=
Line 7: Line 6:


|gr1 = Camera Control |GROUP1=
|gr1 = Camera Control |GROUP1=
____________________________________________________________________________________________


| Sets camera shake default params, the default camshake when, for example, you freelook at your character shooting a 12.7mm sniper rifle or firing tank cannon. Would also work in 1st person. |DESCRIPTION=
| Sets camera shake default params, the default camshake when, for example, you freelook at your character shooting a 12.7mm sniper rifle or firing tank cannon. Would also work in 1st person. |DESCRIPTION=
____________________________________________________________________________________________


| '''setCamShakeDefParams''' [power, duration, frequency, minSpeed, minMass, caliberCoefHit, vehicleCoef] |SYNTAX=
| '''setCamShakeDefParams''' [power, duration, frequency, minSpeed, minMass, caliberCoefHit, vehicleCoef] |SYNTAX=
Line 25: Line 22:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________


|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |Example1=
|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |Example1=


|x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |EXAMPLE2=  
|x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |EXAMPLE2=  
____________________________________________________________________________________________


| [[enableCamShake]], [[addCamShake]], [[setCamShakeParams]], [[resetCamShake]] |SEEALSO=
| [[enableCamShake]], [[addCamShake]], [[setCamShakeParams]], [[resetCamShake]] |SEEALSO=

Revision as of 03:29, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets camera shake default params, the default camshake when, for example, you freelook at your character shooting a 12.7mm sniper rifle or firing tank cannon. Would also work in 1st person.
Groups:
Camera Control

Syntax

Syntax:
setCamShakeDefParams [power, duration, frequency, minSpeed, minMass, caliberCoefHit, vehicleCoef]
Parameters:
power: Number
duration: Number
frequency: Number
minSpeed: Number
minMass: Number
caliberCoefHit: Number
vehicleCoef: Number
Return Value:
Nothing

Examples

Example 1:
setCamShakeDefParams [1, 2, 3, 4, 5, .5, .5];
Example 2:
setCamShakeDefParams [100, 10, 10, 4, 5, 1, 1];

Additional Information

See also:
enableCamShakeaddCamShakesetCamShakeParamsresetCamShake

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 1, 2014 - 03:35 (UTC)
Waffle SS.
Doesn't appear to have any effect in Arma 3.