setCamShakeDefParams: Difference between revisions

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|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |=  
|x1= <code>[[setCamShakeDefParams]] [1, 2, 3, 4, 5, .5, .5];</code> |=  


|x2= <code>setCamShakeDefParams [100, 10, 10, 4, 5, 1, 1];</code> |=  
|x2= <code>[[setCamShakeDefParams]] [100, 10, 10, 4, 5, 1, 1];</code> |=  
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Revision as of 21:47, 23 August 2013

Hover & click on the images for description

Description

Description:
Sets camera shake default params, the default camshake when, for example, you freelook at your character shooting a 12.7mm sniper rifle or firing tank cannon
Groups:
Uncategorised

Syntax

Syntax:
setCamShakeDefParams [power, duration, frequency, minSpeed, minMass, caliberCoefHit, vehicleCoef]
Parameters:
power: Number
duration: Number
frequency: Number
minSpeed: Number
minMass: Number
caliberCoefHit: Number
vehicleCoef: Number
Return Value:
Nothing

Examples

Example 1:
setCamShakeDefParams [1, 2, 3, 4, 5, .5, .5];
Example 2:
setCamShakeDefParams [100, 10, 10, 4, 5, 1, 1];

Additional Information

See also:
enableCamShakeaddCamShakesetCamShakeParamsresetCamShake

Notes

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Notes

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