setCamShakeParams: Difference between revisions

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| [[setCamShakeDefParams]], [[addCamShake]], [[enableCamShake]], [[resetCamShake]]
| [[setCamShakeDefParams]], [[addCamShake]], [[enableCamShake]], [[resetCamShake]]
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Revision as of 01:35, 19 January 2021

Hover & click on the images for description

Description

Description:
Set camera shake parameters. Will not have any effect until shake is started via addCamShake.
Groups:
Camera Control

Syntax

Syntax:
setCamShakeParams [posCoef, vertCoef, horzCoef, bankCoef, interpolation]
Parameters:
posCoef: Number - Strength of positional movement (how far the whole position can change in X,Y&Z), should not be bigger than .1, or the camera might move into, or behind, the player
vertCoef: Number - Strength of vertical camera pan (up/down), practical range: 0-10
horzCoef: Number - Strength of horizontal camera pan (left/right), practical range: 0-10
bankCoef: Number - Strength of camera tilt/bank, practical range: 0-20
interpolation: Boolean - If true, then transitions in the different shaking directions will be smoother
Return Value:
Nothing

Examples

Example 1:
setCamShakeParams [0.1, 1, 1, 1, true];

Additional Information

See also:
setCamShakeDefParamsaddCamShakeenableCamShakeresetCamShake

Notes

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