setConvoySeparation: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
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{{RV|type=command
{{RV|type=command


|arma3
|game1= arma3
 
|version1= 1.68
|1.68


|gr1= Object Manipulation
|gr1= Object Manipulation
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*It's recommended that small values (<10m) should only be used for slowly moving convoys, otherwise AI driven vehicles will leave the road frequently to avoid collisions
*It's recommended that small values (<10m) should only be used for slowly moving convoys, otherwise AI driven vehicles will leave the road frequently to avoid collisions


|s1= vehicle '''setConvoySeparation''' distance
|s1= vehicle [[setConvoySeparation]] distance


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>vehicle [[setConvoySeparation]] 20;</code>
|x1= <sqf>vehicle setConvoySeparation 20;</sqf>


|seealso= [[forceFollowRoad]]
|seealso= [[forceFollowRoad]] [[useAISteeringComponent]]
}}
}}

Latest revision as of 14:44, 5 August 2023

Hover & click on the images for description

Description

Description:
Sets the distance to keep to the vehicle which is in front.
  • This command has to be applied to all vehicles in a convoy in order to have a separation of, for example, 50 m.
  • Vehicles in a convoy can also have different distances.
  • It's recommended that small values (<10m) should only be used for slowly moving convoys, otherwise AI driven vehicles will leave the road frequently to avoid collisions
Groups:
Object Manipulation

Syntax

Syntax:
vehicle setConvoySeparation distance
Parameters:
vehicle: Object
distance: Number
Return Value:
Nothing

Examples

Example 1:
vehicle setConvoySeparation 20;

Additional Information

See also:
forceFollowRoad useAISteeringComponent

Notes

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