setCuratorCameraAreaCeiling: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
Line 18: Line 18:
| [[Nothing]] |= RETURNVALUE  
| [[Nothing]] |= RETURNVALUE  


|x1= <code>myCurator setCuratorCameraAreaCeiling 50;</code>|= EXAMPLE1  
|x1= <code>myCurator [[setCuratorCameraAreaCeiling]] 50;</code>|= EXAMPLE1  


____________________________________________________________________________________________
____________________________________________________________________________________________
Line 40: Line 40:
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Camera Control|setCuratorCameraAreaCeiling]]

Revision as of 03:26, 15 September 2014

Hover & click on the images for description

Description

Description:
Sets maximal height to which curator camera can move.
Multiplayer:
Can be executed only on server
Groups:
Uncategorised

Syntax

Syntax:
curatorObj setCuratorCameraAreaCeiling height
Parameters:
curatorObj: Object - Curator module.
height: Number (in metres)
Return Value:
Nothing

Examples

Example 1:
myCurator setCuratorCameraAreaCeiling 50;

Additional Information

See also:
CuratoraddCuratorCameraArearemoveCuratorCameraArearemoveAllCuratorCameraAreascuratorCameraArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section