setFace: Difference between revisions

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For '''Arma 2''' the face value is a string from ''Face01'' to ''Face107''. Camo faces are available as well, 6 per face.  For example the full set of class names for face value 77 would be:
For '''Arma 2''' the face value is a string from ''Face01'' to ''Face107''. Camo faces are available as well, 6 per face.  For example the full set of class names for face value 77 would be:

Revision as of 02:30, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Identity

Syntax

Syntax:
Syntax needed
Parameters:
person: Object
face: String
Return Value:
Return value needed

Examples

Example 1:
soldier1 setFace "WhiteHead_02"
Example 2:
Set persistent face for a unit in MPif (isServer) then {[_unit, "AsianHead_A3_02"] remoteExec ["setFace", 0, _unit]};

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
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For Arma 2 the face value is a string from Face01 to Face107. Camo faces are available as well, 6 per face. For example the full set of class names for face value 77 would be: Face77, Face77_camo1, Face77_camo2, Face77_camo3, Face77_camo4, Face77_camo5 and Face77_camo6