setIdentity: Difference between revisions
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on August 4, 2006 - 11:59</dd> | |||
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' | |||
The definition format in the [[Description.ext]] file is: | The definition format in the [[Description.ext]] file is: | ||
<pre>class CfgIdentities | |||
{ | |||
class John_Doe | |||
{ | |||
name = "John Bartholemew Doe"; | |||
face = "Face20"; | |||
glasses = "None"; | |||
speaker = "Dan"; | |||
pitch = 1.1; | |||
}; | |||
};</pre> | |||
Name can be any string | |||
Face can take any of the following values: | Face can take any of the following values: | ||
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Speaker determines which voice is used and can take any of the following values: | Speaker determines which voice is used and can take any of the following values: | ||
"Adam" | |||
"Ruslan" | * "Adam" | ||
* "Dan" | |||
* "George" | |||
* "Greg" | |||
* "John" | |||
* "Jonah" | |||
* "Marc" | |||
* "Patrick" | |||
* "Paul" | |||
* "Peter" | |||
* "Rich" | |||
* "Rob" | |||
* "Ted" | |||
* "Tom" | |||
* "Nikolai" | |||
* "Vitaliy" | |||
* "Sergey" | |||
* "Oleg" | |||
* "Ruslan" | |||
* "Aleksei" | |||
* "Andrei" | |||
* "Boris" | |||
* "Georgiy" | |||
* "Vadim" | |||
* "Vladimir" | |||
* "Ivan" | |||
Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched | Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched | ||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 13:59, 4 August 2006
Description
- Description:
- Set identity of person. Identities are defined in Description.ext of the mission or campaign.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
soldier1 setIdentity "John_Doe"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 11:59
- hardrock
- Notes from before the conversion:
The definition format in the Description.ext file is:
class CfgIdentities { class John_Doe { name = "John Bartholemew Doe"; face = "Face20"; glasses = "None"; speaker = "Dan"; pitch = 1.1; }; };
Name can be any string
Face can take any of the following values:
Male: "Face1"... to "Face52", "Face99" & "FaceR01" to "Face R04"
Female: "Eva", "Kamila", "Lada", "Lucie", "Marketa" & "Nada"
Glasses can take the following values: "None", "Spectacles" & "Sunglasses"
Speaker determines which voice is used and can take any of the following values:
- "Adam"
- "Dan"
- "George"
- "Greg"
- "John"
- "Jonah"
- "Marc"
- "Patrick"
- "Paul"
- "Peter"
- "Rich"
- "Rob"
- "Ted"
- "Tom"
- "Nikolai"
- "Vitaliy"
- "Sergey"
- "Oleg"
- "Ruslan"
- "Aleksei"
- "Andrei"
- "Boris"
- "Georgiy"
- "Vadim"
- "Vladimir"
- "Ivan"
Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched