setLightUseFlare: Difference between revisions

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<dd class="notedate">Posted on Mar 25, 2014 - 18:50</dd>
<dd class="notedate">Posted on Mar 25, 2014 - 18:50</dd>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]<dd class="note">1. In ArmA3 ver 1.14 flare color can be changed via [[setLightColor]].<br>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]<dd class="note">1. In {{arma3}} ver 1.14 flare color can be changed via [[setLightColor]].<br>
2. Flare won't have visual presentation in daytime.<br>
2. Flare won't have visual presentation in daytime.<br>
3. [[setLightUseFlare]] needs to be used together with [[setLightFlareSize]] and [[setLightFlareMaxDistance]] so that a flare can be seen.
3. [[setLightUseFlare]] needs to be used together with [[setLightFlareSize]] and [[setLightFlareMaxDistance]] so that a flare can be seen.
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Revision as of 17:11, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Lights

Syntax

Syntax:
Syntax needed
Parameters:
light: Object
bool: Boolean
Return Value:
Return value needed

Examples

Example 1:
myLight setLightUseFlare true;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 25, 2014 - 18:50
ffur2007slx2_5
1. In Arma 3 ver 1.14 flare color can be changed via setLightColor.
2. Flare won't have visual presentation in daytime.
3. setLightUseFlare needs to be used together with setLightFlareSize and setLightFlareMaxDistance so that a flare can be seen.