setMimic: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|arg= global |MPARGUMENTS=
|arg= global


|eff= local |MPEFFECTS=
|eff= local


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


|gr2= Unit Identity |GROUP2=
|gr2= Unit Identity


| Sets person's facial expression. To set it back to default, use "".
| Sets person's facial expression. To set it back to default, use "".
{{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}} |DESCRIPTION=
{{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}}


| person [[setMimic]] mimic |SYNTAX=
| person [[setMimic]] mimic


|p1= person: [[Object]] |PARAMETER1=
|p1= person: [[Object]]


|p2= mimic: [[String]] - can be one of:
|p2= mimic: [[String]] - can be one of:
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* "combat"
* "combat"
* "unconscious"
* "unconscious"
{{!}}} |PARAMETER2=
{{!}}}


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>_soldier1 [[setMimic]] "hurt";</code> |EXAMPLE1=
|x1= <code>_soldier1 [[setMimic]] "hurt";</code>


| [[setIdentity]], [[setFace]], [[setFaceAnimation]], [[enableMimics]], [[setRandomLip]] |SEEALSO=
| [[setIdentity]], [[setFace]], [[setFaceAnimation]], [[enableMimics]], [[setRandomLip]]
}}
}}



Revision as of 12:10, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets person's facial expression. To set it back to default, use "".
Arma 3
Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.
Groups:
Object ManipulationUnit Identity

Syntax

Syntax:
person setMimic mimic
Parameters:
person: Object
mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x
  • "Default"
  • "Normal"
  • "Smile"
  • "Hurt"
  • "Ironic"
  • "Sad"
  • "Cynic"
  • "Surprised"
  • "Agresive"sic
  • "Angry"
  • "neutral"
  • "dead"
  • "danger"
  • "hurt"
  • "aware"
  • "safe"
  • "combat"
  • "unconscious"
Return Value:
Nothing

Examples

Example 1:
_soldier1 setMimic "hurt";

Additional Information

See also:
setIdentitysetFacesetFaceAnimationenableMimicssetRandomLip

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Jan 19, 2010 - 15:30 (CEST)
Lou Montana
Not working in Arma 2 1.05.