setMimic: Difference between revisions

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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{{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}}
{{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}}


|s1= person [[setMimic]] mimic
|s1= person [[setMimic]] mimic


|p1= person: [[Object]]
|p1= person: [[Object]]

Revision as of 23:30, 19 June 2021

Hover & click on the images for description

Description

Description:
Sets person's facial expression. To set it back to default, use "".
Arma 3
Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.
Groups:
Object ManipulationUnit Identity

Syntax

Syntax:
person setMimic mimic
Parameters:
person: Object
mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x
  • "Default"
  • "Normal"
  • "Smile"
  • "Hurt"
  • "Ironic"
  • "Sad"
  • "Cynic"
  • "Surprised"
  • "Agresive"sic
  • "Angry"
  • "neutral"
  • "dead"
  • "danger"
  • "hurt"
  • "aware"
  • "safe"
  • "combat"
  • "unconscious"
Return Value:
Nothing

Examples

Example 1:
_soldier1 setMimic "hurt";

Additional Information

See also:
setIdentitysetFacesetFaceAnimationenableMimicssetRandomLip

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Jan 19, 2010 - 15:30 (CEST)
Lou Montana
Not working in Arma 2 1.05.