setMimic: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
[[Category:Scripting Commands]]
[[Category:Scripting Commands|S]]
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.97|S]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands OFP 1.46|S]]
[[Category:Scripting Commands ArmA]]
[[Category:Scripting Commands ArmA|S]]


back to [[Scripting_Reference#S|COMREF]]
back to [[Scripting_Reference#S|COMREF]]

Revision as of 17:37, 22 April 2006


back to COMREF

person setMimic mimic


Operand types:

person: Object

mimic: String

Type of returned value:

Nothing

Description:

Set person's facial expression.

Following mimic values are recognized:

  • "Normal"
  • "Smile"
  • "Hurt"
  • "Ironic"
  • "Sad"
  • "Cynic"
  • "Surprised"
  • "Agresive"
  • "Angry"


Example:

soldier1 setmimic "surprised"