setObjectProxy: Difference between revisions

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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= Game 2 Editor |GROUP1=
|gr1= Game 2 Editor


| Set the proxy object associated with the given editor object.
| Set the proxy object associated with the given editor object.
{{Informative | Some Old Editor Command}}|DESCRIPTION=
{{Informative | Some Old Editor Command}}


| map '''setObjectProxy''' [object,proxy object] |SYNTAX=
| map '''setObjectProxy''' [object,proxy object]


|p1= map: [[Control]] - |PARAMETER1=
|p1= map: [[Control]] -


|p2= [object,proxy object]: [[Array]] - |PARAMETER2=
|p2= [object,proxy object]: [[Array]] -


|p3= |PARAMETER3=  
|p3=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]




|x1= <code>_map '''setObjectProxy''' ["_group_0", vehicle (leader _group)];</code>|EXAMPLE1=
|x1= <code>_map '''setObjectProxy''' ["_group_0", vehicle (leader _group)];</code>




| [[getObjectProxy]] |SEEALSO=
| [[getObjectProxy]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 12:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Set the proxy object associated with the given editor object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map setObjectProxy [object,proxy object]
Parameters:
map: Control -
[object,proxy object]: Array -
Return Value:
Nothing

Examples

Example 1:
_map setObjectProxy ["_group_0", vehicle (leader _group)];

Additional Information

See also:
getObjectProxy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note