setPilotLight: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " +" to " ")
m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>")
Line 27: Line 27:


<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted on September 28, 2018 - 04:03 (UTC)</dd>
<dd class="notedate">Posted on September 28, 2018 - 04:03 (UTC)</dd>

Revision as of 14:36, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Lights

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
car setPilotLight true;

Additional Information

See also:
isLightOnisCollisionLightOnsetCollisionLightisIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 28, 2018 - 04:03 (UTC)
HazJ
This command will not work when using enableSimulation FALSE before this command is executed. However collision lights still do using setCollisionLight. // Workaround - Put in object init field this setPilotLight true; this setCollisionLight true; [this] spawn { sleep 0.001; (_this select 0) enableSimulation false; };