setPosASLW: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[Nothing]]
| [[Nothing]]


|x1= <code>_diver [[setPosASLW]] [([[position]] _diver) [[select]] 0, ([[position]] _diver) [[select]] 1, -10];
|x1= <code>_diver [[setPosASLW]] [([[position]] _diver) [[select]] 0, ([[position]] _diver) [[select]] 1, -10];
</code>
</code>


| [[getPosASLW]], [[setPosASL]], [[setPosATL]], [[setPos]], [[setPosWorld]]
| [[getPosASLW]], [[setPosASL]], [[setPosATL]], [[setPos]], [[setPosWorld]]

Revision as of 18:57, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets the object position above sea surface. The pos array uses the PositionASLW format.
Groups:
Positions

Syntax

Syntax:
obj setPosASLW pos
Parameters:
obj: Object
pos: Array - format PositionASLW
Return Value:
Nothing

Examples

Example 1:
_diver setPosASLW [(position _diver) select 0, (position _diver) select 1, -10];

Additional Information

See also:
getPosASLWsetPosASLsetPosATLsetPossetPosWorld

Notes

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