setPosASLW: Difference between revisions

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(see also, locality)
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| arma3 |= Game name
| arma3 |= Game name


|0.50|= Game version
|0.50|= Game version]
 
|arg= global |= Arguments in MP
 
|eff= global |= Effects in MP
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|x1= <code>_diver setPosASLW [(position _diver) select 0, (position _diver) select 1, -10];
|x1= <code>_diver [[setPosASLW]] [([[position]] _diver) [[select]] 0, ([[position]] _diver) [[select]] 1, -10];
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  


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| [[getPosASLW]] |= SEEALSO  
| [[getPosASLW]], [[setPosASL]], [[setPosATL]], [[setPos]], [[setPosWorld]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 01:06, 13 November 2014

Hover & click on the images for description

Description

Description:
Sets the object position above sea surface. The pos array uses the PositionASLW format.
Groups:
Uncategorised

Syntax

Syntax:
obj setPosASLW pos
Parameters:
obj: Object
pos: Array - format PositionASLW
Return Value:
Nothing

Examples

Example 1:
_diver setPosASLW [(position _diver) select 0, (position _diver) select 1, -10];

Additional Information

See also:
getPosASLWsetPosASLsetPosATLsetPossetPosWorld

Notes

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Notes

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