setSimpleTaskTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game1= arma2oa \|version1= 1\.([0-9]{2}) " to "|game1= arma2oa |version1= 1.50 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 ")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
Line 28: Line 28:
|seealso= [[briefing]], [[createSimpleTask]], [[setSimpleTaskDestination]]
|seealso= [[briefing]], [[createSimpleTask]], [[setSimpleTaskDestination]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 23:47, 16 June 2021

Hover & click on the images for description

Description

Description:
Attach a target to the simple task.
Overrides setSimpleTaskDestination.
Groups:
Briefing

Syntax

Syntax:
task setSimpleTaskTarget [target, precisePosition]
Parameters:
task: Task
target: Object
precisePosition: Boolean - use exact position of the target for map marker / HUD indicator instead of the position known to the owner of the task (depending on the knowledge about the target)
Return Value:
Nothing

Examples

Example 1:
task setSimpleTaskTarget [targetVehicle, true];

Additional Information

See also:
briefingcreateSimpleTasksetSimpleTaskDestination

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note