setVelocityModelSpace: Difference between revisions

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|eff= global |Multiplayer Effects=
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|gr1= Object Manipulation |GROUP1=
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Revision as of 10:19, 23 September 2020

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Description

Description:
Sets the velocity (speed vector) of the given vehicle relative to its model.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle setVelocityModelSpace [x, y, z]
Parameters:
vehicle: Object
[x, y, z]: Array - relative direction vector
Return Value:
Nothing

Examples

Example 1:
car setVelocityModelSpace [0, 10, 0]; //pushes car forward

Additional Information

See also:
velocityModelSpacevelocitysetVelocitysetVelocityTransformationspeed

Notes

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Notes

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