setVelocityModelSpace: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|x1= <code>car setVelocityModelSpace [0, 10, 0]; //pushes car forward</code>
|x1= <sqf>car setVelocityModelSpace [0, 10, 0]; //pushes car forward</sqf>


|seealso= [[velocityModelSpace]] [[velocity]] [[setVelocity]] [[setVelocityTransformation]] [[speed]] [[disableBrakes]] [[brakesDisabled]]
|seealso= [[velocityModelSpace]] [[velocity]] [[setVelocity]] [[setVelocityTransformation]] [[speed]] [[disableBrakes]] [[brakesDisabled]]
}}
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Revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the velocity (speed vector) of the given vehicle relative to its model.
Since Arma 3 v2.06 each velocity component is limited to the range +-5000 m/s.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle setVelocityModelSpace [x, y, z]
Parameters:
vehicle: Object
[x, y, z]: Array - relative direction vector
Return Value:
Nothing

Examples

Example 1:
car setVelocityModelSpace [0, 10, 0]; //pushes car forward

Additional Information

See also:
velocityModelSpace velocity setVelocity setVelocityTransformation speed disableBrakes brakesDisabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note