setWind: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +(\[[a-zA-Z0-9_, ]+\]);?<\/code>" to "<sqf>$1 $2;</sqf>")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *E([a-z])" to "$1 - e$2")
Line 22: Line 22:
|s1= [[setWind]] [x, y, forced]
|s1= [[setWind]] [x, y, forced]


|p1= x: [[Number]] - Easterly component (in m/s, positive = to the east)
|p1= x: [[Number]] - easterly component (in m/s, positive = to the east)


|p2= y: [[Number]] - Northerly component (in m/s, positive = to the north)
|p2= y: [[Number]] - Northerly component (in m/s, positive = to the north)

Revision as of 15:06, 8 November 2023

Hover & click on the images for description

Description

Description:
Set current or permanent wind vector.
The effect is global only if it is executed on the server. Wind set locally will sync back to server value in a while.
Groups:
Environment

Syntax

Syntax:
setWind [x, y, forced]
Parameters:
x: Number - easterly component (in m/s, positive = to the east)
y: Number - Northerly component (in m/s, positive = to the north)
forced: Boolean - (Optional, default false) set to true to lock the wind to constantly blows in set direction
Return Value:
Nothing

Examples

Example 1:
setWind [10, 10, true];

Additional Information

See also:
wind setWindDir gusts setGusts

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note