triggerAttachVehicle: Difference between revisions

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[[Category:Scripting Commands|TRIGGERATTACHVEHICLE]]
{{Command|= Comments
[[Category:Scripting Commands OFP Elite |TRIGGERATTACHVEHICLE]]
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[[Category:Scripting Commands ArmA|TRIGGERATTACHVEHICLE]]


| ofpr |= Game name


<h2 style="color:#000066">'''''trigger'' triggerAttachVehicle ''[] or [vehicle]'''''</h2>
|1.86|= Game version
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| If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE". |= Description
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'''Operand types:'''
| trigger '''triggerAttachVehicle''' [] or [vehicle] |= Syntax


'''trigger:''' [[Object]]
|p1= trigger: [[Object]] |= Parameter 1


'''[] or [vehicle]:''' [[Array]]
|p2= [] or [vehicle]: [[Array]] |= Parameter 2


'''Type of returned value:'''
| [[Nothing]] |= Return value
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|x1= <pre>trigger triggerAttachVehicle [player]</pre> |= Example 1
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[[Nothing]]
|  |= See also


'''Compatibility:'''
}}


Version 1.86 required.
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


'''Description:'''
<!-- Note Section END -->
</dl>


If [] is given, the trigger is detached from the assigned vehicle.
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|TRIGGERATTACHVEHICLE]]
If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
[[Category:Scripting Commands OFP Elite |TRIGGERATTACHVEHICLE]]
 
[[Category:Scripting Commands ArmA|TRIGGERATTACHVEHICLE]]
If [vehicle] is given, the trigger is attached to the vehicle or its group.
 
When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".
 
 
'''Example:'''
 
trigger '''triggerAttachVehicle''' [player]

Revision as of 23:56, 1 August 2006

Hover & click on the images for description

Description

Description:
If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".
Groups:
Uncategorised

Syntax

Syntax:
trigger triggerAttachVehicle [] or [vehicle]
Parameters:
trigger: Object
[] or [vehicle]: Array
Return Value:
Nothing

Examples

Example 1:
trigger triggerAttachVehicle [player]

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section