wind: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 27: Line 27:
|x1= <code>_windArray = '''wind''';</code>
|x1= <code>_windArray = '''wind''';</code>


|seealso= [[setWind]], [[windDir]]
|seealso= [[setWind]] [[windDir]]
}}
}}



Revision as of 21:49, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns the current wind vector (in m/s) as array [x, y, z].
NOTE: the last value (z, "up-down") always returns 0 – wind being only horizontal.
Groups:
Environment

Syntax

Syntax:
wind
Return Value:
Array

Examples

Example 1:
_windArray = wind;

Additional Information

See also:
setWind windDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb
In OFP 1.96, wind speed and direction are directly related to overcast.