From Bohemia Interactive Community
Disclaimer: This page describes internal undocumented structures of Bohemia Interactive software.
This page contains unofficial information.
Some usage of this information may constitute a violation of the rights of Bohemia Interactive and is in no way endorsed or recommended by Bohemia Interactive.
Bohemia Interactive is not willing to tolerate use of such tools if it contravenes any general licenses granted to end users of this community wiki or BI products.
Armed Assault save files are stored in the same format as binarized config files raP File Format - Elite, and can be viewed and unpacked with the same tools.
Classes
A save file may contain the following main classes:
Radio
Landscape
Map
FastVehicles
Animals
SlowVehicles
OutVehicles
SwitchableUnits
SensorList
Clock
GameState
Variables
- A list of global variables
- At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.
playerOn
cameraOn
RealPlayer
EastCenter
WestCenter
GuerilaCenter
CivilianCenter
VehiclesMap
Stats
Markers
VMs