Countermeasures – Arma 3
Category: Arma 3: Editing
Countermeasures, detection of locking, tracking and missiles in flight.
Mechanics
| Player's vehicle is being locked by an enemy | ammo weaponLockSystem
matches vehicle lockDetectionSystem | |
| A guided munition is homing on the player's vehicle | ammo weaponLockSystem
matches vehicle incomingMissileDetectionSystem |
Configuration
The following properties of Ammo, Weapon and Vehicle can use basically any bitmask value (See also BIS_fnc_bitflagsCheck).
BI uses the following convention
| ammo | ammo (countermeasure) | weapon | vehicle | ||
|---|---|---|---|---|---|
| System | weaponLockSystem | weaponLockSystem | weaponLockSystem | lockDetectionSystem | incomingMissileDetectionSystem |
| 0 - N/A | |||||
| 1 - Visual | |||||
| 2 - IR | |||||
| 4 - Laser | |||||
| 8 - Radar | |||||
| 16 - Missile | |||||