Tools Dev-Branch Change Log – Arma 3
Category: Arma 3: Dev-Branch Change Logs
03-06-2026
Size: ~6.1 MB
NOTES
TOOLS
- Terrain Builder
- Removed: Pop-up every time Buldozer gets closed
- Added: Allow user to specify number of processes to be used to generate PAAs
- Fixed: Generate PAAs only for selected tiles instead of every time generating PAAs for all tiles
- Fixed: Crashes if creating new a layer through Objects > Layers > New Layer
- Fixed: Console window now works again, and properly displays log messages to the user
- Added: Option for checking color count per tile when generating a surface mask
- Tweaked: Made PNG generation about 3x faster
- Fixed: Export Shapes to Imagery functionality now continues to work even after an invalid path is specified
- Fixed: Renaming an object / shape layer works now, instead of creating a new layer
- Tweaked: "Remove + Delete from HDD" from the Object layer window has been replaced with a "Remove" option which does not delete the corresponding file
- Tweaked: Removed various unused options from Terrain > Preferences
- Fixed: Fill area window now allows users to use presets even if part of the name is already present in another preset
- Fixed: Clearing a Fill Polygon now clears all objects within its borders
- Fixed: Terrain now gets rendered when regenerating mask layers
- Fixed: Hint is displayed if a user attempts to add an object without having a template selected (also changed the name of Tools > Preferences > Custom > "Terrain size in meters:" to "New mapframe terrain size (m):")
- Fixed: Undoing object layer removal now actually works
- Fixed: Add template dialogue window now always opens the file browser window in the root of the mounted drive (P:)
- Fixed: Direction angle field is now actually used by new road wizard window when adding a new road
- Changed: New default setting values (Buldozer on P-drive, inverted mouse wheel enabled by default)
- Fixed: "Make layer transparent" button will now actually make the layer transparent
- Fixed: Delete button is now disabled for locked object and shape layers
- Added: More options for sat / mask size in the mapframe calculator
- Fixed: Improved fill area tool (no crashing, much faster)
- Fixed: Thumbnails now have a transparent background (white outline / background will be used for selected textured objects only)
- Added: "Collapse All" button for template libraries
- Fixed: Removed the solid opaque outline from the textured icons (now it will only be used to show the selected ones)
- Fixed: The Object > Layer > Delete Layer will now check only if the selected layer is locked
- Added: Map PNG export (instead of EMF)
- Added: Search bar for templates
- Added: New icons to notify the user about the content refresh of the raster layers (added a new button to automatically refresh all possible layer contents)
- Added: New default layout
- Changed: Auto Fill with objects will now try to keep distance from the area borders
- Added: Warning icons to notify the user that the raster layers are out of sync
- Added: Log messages (in console) when importing a TXT file to provide details in case of errors
- Fixed: Object texture alpha is now rendering correctly in Terrain Builder and when exporting to PNG / EMF
- Publisher
- Added: Display old and new file size when updating existing items
- Added: Display "first published" and "last updated" time in item metadata
- Changed: Handling of 32-bit deprecation for extensions
19-06-2025
Size: ~1 MB
TOOLS
- Binarize
- Fixed: Crash caused by missing Steam DLLs
06-06-2025
Size: ~24.7 MB
TOOLS
- Publisher
- Added: Arma 3 Creator DLC: Spearhead 1944 Mortain terrain Steam Workshop tag