Character SoundInfo Signals Reference – Arma Reforger
Category: Arma Reforger/Modding/Assets/Guidelines
SoundInt
- SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.
 - If slot is empty signal value = -1
 - Coding of Weapon SoundInt example: 1 02 01 00
- 1 - Weapons
 - 02 - Group (Pistol, LMG)
 - 01 - Type (AK74)
 - 00 - Variation
 
 - Those signals then trigger extra sounds when i.e. character moves. Example: metal rattle when harness is worn
 
List of signal and item hierarchy
| Prefab | Signal | SoundInt | Component | 
|---|---|---|---|
| Helmets | HeadCoverSoundInfo | 100 | BaseLoadoutComponent | 
| Helmet_PASGT | HeadCoverSoundInfo | 110 | BaseLoadoutComponent | 
| Helmet_PASGT_cover | HeadCoverSoundInfo | 115 | BaseLoadoutComponent | 
| Helmet_SSh68 | HeadCoverSoundInfo | 120 | BaseLoadoutComponent | 
| Helmet_SSh68_cover | HeadCoverSoundInfo | 125 | BaseLoadoutComponent | 
| FaceCover | FaceCoverSoundInfo | 200 | BaseLoadoutComponent | 
| Jackets | JacketSoundInfo | 300 | BaseLoadoutComponent | 
| Jacket_US_BDU | JacketSoundInfo | 310 | BaseLoadoutComponent | 
| Jacket_M88 | JacketSoundInfo | 320 | BaseLoadoutComponent | 
| Vest | VestSoundInfo | 400 | BaseLoadoutComponent | 
| PASGT Vest | VestSoundInfo | 410 | BaseLoadoutComponent | 
| 6B2_Vest | VestSoundInfo | 420 | BaseLoadoutComponent | 
| Vest_SovietHarness_suspenders_base | VestSoundInfo | 440 | BaseLoadoutComponent | 
| Pants | PantsSoundInfo | 500 | BaseLoadoutComponent | 
| Pants_BDU | PantsSoundInfo | 510 | BaseLoadoutComponent | 
| Pants_M88 | PantsSoundInfo | 520 | BaseLoadoutComponent | 
| Boots | BootsSoundInfo | 600 | BaseLoadoutComponent | 
| CombatBoots_US_01 | BootsSoundInfo | 610 | BaseLoadoutComponent | 
| CombatBoots_Soviet_01 | BootsSoundInfo | 620 | BaseLoadoutComponent | 
| JungleBoots | BootsSoundInfo | 630 | BaseLoadoutComponent | 
| Cover | CoverSoundInfo | 700 | BaseLoadoutComponent | 
| Backpack | BackPackSoundInfo | 800 | BaseLoadoutComponent | 
| Backpack_ALICE_Medium | BackPackSoundInfo | 810 | BaseLoadoutComponent | 
| Backpack_ALICE_Medium_Frame | BackPackSoundInfo | 815 | BaseLoadoutComponent | 
| Veshmeshok | BackPackSoundInfo | 820 | BaseLoadoutComponent | 
| Kolobok | BackPackSoundInfo | 830 | BaseLoadoutComponent | 
| Vest_ALICE_suspenders_base | Attachment1SoundInfo | 1100 | BaseLoadoutComponent | 
| Underbarrel-Attachments | SightSoundInfo | 9000 - 9999 | WeaponComponent | 
| M203 | SightSoundInfo | 9001 | WeaponComponent | 
| GP25 | SightSoundInfo | 9002 | WeaponComponent | 
| Scopes/Optics | ZeroingSoundInt | 10000 | SCR_2DPIPSightsComponent | 
| PSO-1 | ZeroingSoundInt | 10001 | SCR_2DPIPSightsComponent | 
| ARTII | ZeroingSoundInt | 10002 | SCR_2DPIPSightsComponent | 
| Colt 4x20 | ZeroingSoundInt | 10004 | SCR_2DPIPSightsComponent | 
| Weapons | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1000000 - 1999999 | WeaponComponent | 
| Grenades / Throwables | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1000000 - 1099999 | WeaponComponent | 
| Generic Grenade | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1000000 | WeaponComponent | 
| RGD2 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1000100 | WeaponComponent | 
| WeaponComponent | |||
| Pistols | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1010000 - 1019999 | WeaponComponent | 
| Generic Pistol | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1010000 | WeaponComponent | 
| Makarov | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1010100 | WeaponComponent | 
| Beretta | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1010200 | WeaponComponent | 
| WeaponComponent | |||
| Rifles | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1020000 - 1029999 | WeaponComponent | 
| Generic | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1020000 | WeaponComponent | 
| AK 74 / 47 / VZ 58 Family | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1020100 | WeaponComponent | 
| AK with UGL attachment | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1020101 | WeaponComponent | 
| M16 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1020200 | WeaponComponent | 
| M16 with UGL attachment | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1020201 | WeaponComponent | 
| WeaponComponent | |||
| Long Rifles | 1030000 - 1039999 | WeaponComponent | |
| SVD | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1030100 | WeaponComponent | 
| M21 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1030200 | WeaponComponent | 
| WeaponComponent | |||
| LMGs | 1040000 - 1049999 | WeaponComponent | |
| Generic LMG | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040000 | WeaponComponent | 
| M249 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040100 | WeaponComponent | 
| M60 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040200 | WeaponComponent | 
| M60 (mounted on tripod, exterior) | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040250 | WeaponComponent | 
| PKM | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040300 | WeaponComponent | 
| PKM (mounted on tripod, exterior) | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040350 | WeaponComponent | 
| RPK7 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1040400 | WeaponComponent | 
| WeaponComponent | |||
| Launchers | 1050000 - 1059999 | WeaponComponent | |
| Generic Launcher | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1050000 | WeaponComponent | 
| RPG7 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1050100 | WeaponComponent | 
| RPG22 | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1050200 | WeaponComponent | 
| M72 LAW | SightSoundInt / RHItemSoundInfo / BackItemSoundInfo | 1050300 | WeaponComponent |