Floaters Finder Plugin – Arma Reforger
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Floaters Finder |
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World Editor plugin |
Ctrl + Alt + ↡ PgDown |
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Floaters Finder is a plugin that detects possibly misplaced entities:
Parameters
Search
- Active Layer Only: only search in the currently active layer
- Search For Entities Below Terrain: check for entities entirely below terrain by bounding box vertices' altitude
- Search For Vegetation: look for misplaced vegetation (trees and bushes) floating above or below normal level
Angle
- Use Prefab Angles: use the Prefab's random angles as acceptable margin, otherwise use Max Tree Angle below
- Max Tree Angle: maximum allowed angle within which a tree is not considered "fallen"
Vertical Offset
- Check Above Entities Surface: check entity's altitude from entities below it (twice slower)
- Use Prefab Vertical Offset: use the Prefab's vertical offset range, otherwise use Min/Max Vertical Offset below
- Min Vertical Offset: minimum (included) vertical offset
- Max Vertical Offset: maximum (included) vertical offset
- Check Below Water: check for items being below water level (water = ocean only for now); the entity is selected if under water, no matter the offset
Performance
- Camera Search Radius: search radius around the camera in metres - 0 = all entities
- Show Search Radius Sphere: show a sphere indicating the search radius
- Max Selected Entities: maximum number of selected entities in World Editor
- Trace Vegetation Precisely: trace only checks for the vegetation bounding box's full height, allowing it to be under a bridge but maybe missing a small tree being in a big rock (need Search/Search For Vegetation)
- Trace Origin Distance: trace origin's distance in metres from above the entity to determine if it is below another entity AND Trace Vegetation Precisely above is unchecked
Output
- Output Findings To File: write a file with links to all findings
- Use Web Prefix: prefix file links with the https prefix