Arma Reforger:Resource Manager: Imageset Editor
An imageset is as its name may suggest an set of images. These images, placed on one single texture (to save on memory and loading time), are "cut" with quads, that are "borders" defining the texture sub-image.
Quads can be listed in groups.
Reload the imageset from storage.
Adapt the imageset to viewport's dimensions.
Set the zoom at 100%.
List of textures in this imageset.
Add a file from the working repository.
Remove the highlighted texture.
List the images, by group if any.
Create a 3×3 preset group filled with nine 30×30 named quads (e.g LeftTop, Top, RightTop etc.)
Create a group to keep multiple quads together.
A quad can only belong to one group.
Delete a quad or a group. Deleting a group deletes its quads.
Edit the selected quad.
A group can also be edited this way - only the name field will then be editable.
Edit the quad/group name.
Position and Dimensions
Dimensions are in pixels.
X: top-left corner's position on the X-axis
Y: top-left corner's position on the Y-axis
Set the quad's group.
Import Settings Tab
Tags can be set to help find the imageset faster.