From Bohemia Interactive Community
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Description
- Description:
/*
Killzone_Kid
Description:
Returns terrain objects of the given type for the given area dimensions
Parameter(s):
0: ARRAY - area details in Area format (see BIS_fnc_getArea)
1: ARRAY - types of terrain objects, for example ["HOUSE", "TREE"]
Returns:
ARRAY of objects
Example:
["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects
*/
- Execution:
- call
- Groups:
- Collisions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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