From Bohemia Interactive Community
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Description
- Description:
/*
Description:
Show hand-drawn ellipse in the map
Parameter(s):
0: STRING - Unique ID of the ellipse. When such ellipse already exists, it will override it.
1: ARRAY - center position
2: NUMBER - semi-major axis
3: NUMBER - semi-minor axis
4: NUMBER - angle
5: ARRAY - color in [r,g,b,a] format
6: STRING - fill texture
BOOL - true for default pen-blue color, false for the same, but faded
Optional:
7: NUMBER - radius coef
8: NUMBER - length coef
9: NUMBER or ARRAY: thickness
10: ARRAY - radius curve
11: BOOL - true if clockwise
12: NUMBER - starting angle
13: ARRAY - random thickness offset in format [min,mid,max]
14: NUMBER - number od drawing steps
Returns:
NOTHING
Examples:
//--- Show an ellipse on player's position
["test1",position player,300,400,15] call BIN_fnc_handDrawEllipse;
//--- Show the same ellipse, but faded
["test1",position player,300,400,15,nil,false] call BIN_fnc_handDrawEllipse;
*/
- Execution:
- call
- Groups:
- Diary
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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