From Bohemia Interactive Community
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Description
- Description:
/*
Killzone_Kid
Description:
Returns array of booleans in place of passed positions, where true is free and false is possible collision
Parameter(s):
0: STRING - area name
1: ARRAY - bounding barrel in format [radius, height, offset]
2: ARRAY - arrays of positions
Returns:
ARRAY of booleans
Example:
["myArea", [10,5,0], [[123,123,123],[456,456,456],...]] call BIN_fnc_markFreeAreaPositions
*/
- Execution:
- call
- Groups:
- Collisions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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