From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
/*
Killzone_Kid
Description:
Sets map draw pattern
Parameter(s):
NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped
Returns:
BOOL - true on success
Example:
// set on the fly
3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex;
// set from config
call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
*/
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note