From Bohemia Interactive Community
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Description
- Description:
/*
BIN_fnc_setTargetWeight
Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target.
Input:
0:
_input - Unit, vehicle, group or side.
1:
_value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection
Examples:
[west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
[player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
[bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
*/
- Execution:
- call
- Groups:
- Behavior
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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