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Hover & click on the images for description


Used by Eden to display control hints for the current Eden operation as seen in the bottom right corner of the Editor display.
Eden Editor


[mode] call BIS_fnc_3DENControlsHint
mode: String - case-sensitive, can be one of:
  • "show" - Shows controls hints
  • "hide" - Hides controls hints
  • "toggle" - Toggles controls hints
Return Value:


Example 1:
["toggle"] call BIS_fnc_3DENControlsHint; // toggle Eden controls hints

Additional Information

See also:
Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode


Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2017-07-23 - 02:34 (UTC)
Although a lot of this function may be of no use to the end user there are a number of UINamespace variables a designer may find helpful

uiNamespace getVariable "BIS_fnc_3DENControlsHint_selected"
default - [0,[0,0,0,0,0,0],[[],[],[],[],[],[]]]
  • 0 - total number of selected Eden entities
  • 1 - count of selected Eden entities by type
    • 0 - units
    • 1 - groups
    • 2 - triggers
    • 3 - waypoints
    • 4 - logics/systems/modules
    • 5 - markers
  • 2 - same results as get3DENSelected "" . Which is the same order as above for counts

uiNamespace getVariable "BIS_fnc_3DENControlsHint_place"
default - ["", false]
  • 0 - Class name of current Eden entity being placed
  • 1 - true if class simulation type is a kind of vehicle

uiNamespace getVariable "BIS_fnc_3DENControlsHint_mouseButtons"
default - [false, false]
  • 0 - left mouse button is down in Asset tree
  • 1 - right mouse button is down in Asset tree

uiNamespace getVariable "BIS_fnc_3DENControlsHint_connect"
default - ["", ""]
  • 0 - text description of current connection being made eg "Sync to"
  • 1 - config path to CfgWrapperUI cursor texture

uiNamespace getVariable "BIS_fnc_3DENControlsHint_pos"
default - [1.40902,1.37676,0.309598,0.401606] - may vary between different setups
default position and size of Eden controls hint - ctrlPosition