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Description
- Description:
/*
Author: Bravo Zero One development
- John_Spartan
Description:
- Init function to invoke scripted features required for Jets DLC content.
Exucution:
- Call the function via int EH on each aircrfat config
class Eventhandlers : Eventhandlers
{
init = "_this call BIS_fnc_AircraftSystemsInit";
};
Requirments:
- Compatible aircrfat must have a config definition for all sub-systems that will be invoked by this function
example of cfgVehicles subclass definitions;
class AircraftAutomatedSystems
{
wingStateControl = 1; //enable automated wing state control to prevent player to take off with folded wings
wingFoldAnimations[] = {"wing_fold_l","wing_fold_r","wing_fold_cover_l", "wing_fold_cover_r"}; //foldable wing animation list
wingStateFolded = 1; //animation state when folded
wingStateUnFolded = 0; //animation state when un-folded
wingAutoUnFoldSpeed = 40; //speed treshold when triger this feature, and unfold wings for player
};
Parameter(s):
_this select 0: mode (Scalar)
0: plane/object
Returns: nothing
Result: Aircrfat additional functionality added
*/
- Execution:
- call
- Groups:
- Aircraft Functionality
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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