From Bohemia Interactive Community
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Description
- Description:
- Initialize terrain-related postprocess effects.
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- [terrain, activation] call BIS_fnc_ambientPostprocess
- Parameters:
- terrain: String - (Optional, default worldName) terrain from which to take post-process effets configuration
- String or Boolean - (Optional, default true) post-process type to get, or true to get all of them. Any effect but "filmGrain".
- Return Value:
- Array of initialized effects with values
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Post Process Effects
Notes
-
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