From Bohemia Interactive Community
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Description
- Description:
/*
Description:
Returns position of all four bounding box corners
OR
Returns position of the nearest corner to the given position
Parameter(s):
_this: OBJECT - object with bounding box
OR
_this: ARRAY in format:
0: OBJECT - object with bounding box
1: ARRAY or OBJECT - position for which the nearest corner is returned
Returns:
ARRAY in format [pos1, pos2, pos3, pos4] - 4 corners of the bounding box
OR
ARRAY in format [x,y,z] - position of the nearest corner
Example 1:
_corners = car call BIS_fnc_boundingBoxCorner;
Example 2:
_nearestCorner = [car, player] call BIS_fnc_boundingBoxCorner;
*/
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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