From Bohemia Interactive Community
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Description
- Description:
/*
Description:
* Get array of attribute values out of the parent config class.
* Attributes need to be in this format: "_n", where n is an index number (starting from 0).
* If any discrepancy in indexing is detected, loading will stop and only the correctly indexed values will be returned.
* Max. index supported is 99.
* If more then 9 attributes used, 0-9 need to use leading zeroes.
CFG example:
class Timeline
{
class StageA
{
_0[] = {2035,7,7,04,30};
_1[] = {2035,7,7,06,15};
_2[] = {2035,7,7,18,35};
_3[] = {2035,7,8,09,05};
_4[] = {2035,7,8,13,25};
_5[] = {2035,7,8,17,10};
_6[] = {2035,7,8,21,40};
_7[] = {2035,7,9,19,55};
};
};
Remark(s):
* Can by called 2 ways:
* 1st way (general) works for any config.
* 2nd way is for comfortable working with mission description.ext.
Parameter(s):
_this: CFG
_this: ARRAY of STRINGS - missionConfigFile classes.
Example:
* 1st way of calling:
_array = (configfile >> "BulletBubbles" >> "BulletBubbles1") call BIS_fnc_getCfgData;
_array = (missionconfigfile >> "Timeline" >> "StageA") call BIS_fnc_getCfgData;
* 2nd way of calling:
_array = ["Timeline","StageA"] call BIS_fnc_getCfgData;
Returns:
ARRAY or nil, if parent class is not found
*/
- Execution:
- call
- Groups:
- Configs
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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