BIS_fnc_itemType
Description
- Description:
 - 
Returns item category and type.
Weapon / VehicleWeapon VehicleWeapon Item Equipment Magazine Mine - AssaultRifle
 - BombLauncher
 - Cannon
 - GrenadeLauncher
 - Handgun
 - Launcher
 - MachineGun
 - Magazine
 - MissileLauncher
 - Mortar
 - RocketLauncher
 - Shotgun
 - Throw
 - Rifle
 - SubmachineGun
 - SniperRifle
 
- Horn
 - CounterMeasuresLauncher
 - LaserDesignator
 
- AccessoryMuzzle
 - AccessoryPointer
 - AccessorySights
 - AccessoryBipod
 - Binocular
 - Compass
 - FirstAidKit
 - GPS
 - LaserDesignator
 - Map
 - Medikit
 - MineDetector
 - NVGoggles
 - Radio
 - Toolkit
 - UAVTerminal
 - VehicleWeapon
 - Unknown
 - UnknownEquipment
 - UnknownWeapon
 - Watch
 
- Glasses
 - Headgear
 - Vest
 - Uniform
 - Backpack
 
- Artillery
 - Bullet
 - CounterMeasures
 - Flare
 - Grenade
 - Laser
 - Missile
 - Rocket
 - Shell
 - ShotgunShell
 - SmokeShell
 - UnknownMagazine
 
- Mine
 - MineBounding
 - MineDirectional
 
 - Execution:
 - call
 - Groups:
 - Inventory
 
Syntax
- Syntax:
 - weaponClass call BIS_fnc_itemType
 - Parameters:
 - weaponClass: String - weapon's class name
 - Return Value:
 - Array in format
- 0: category
 - 1: type
 
 
Examples
- Example 1:
 
Additional Information
- See also:
 - currentWeapon
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on 2017-05-14
 - Demellion
 - 
More detailed description about some specific Weapons and Vehicle Weapons:
GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).