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Description
- Description:
 
- Creates a dummy speaker (as a Game Logic). If given dummy variable has already been created, returns this one.
 
- Execution:
 
- call
 - Groups:
 
- Conversations
 
Syntax
- Syntax:
 
- dummyVarName call BIS_fnc_kbCreateDummy
 - Parameters:
 
- dummyVarName: String - can be anything, but if an identity from CfgIdentities the dummy will take this identity.
 - Return Value:
 
- Object - dummy speaker game logic
 
Examples
- Example 1:
 - Example 2:
 
Additional Information
- See also:
 
- Conversations
 
Notes
- 
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