BIS_fnc_ordinalNumber

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Description

Description:
Return number as ordinal number (e.g. 1 become "1st")
Execution:
call
Groups:
Strings

Syntax

Syntax:
[number, language, isFeminine] call BIS_fnc_ordinalNumber
Parameters:
number: Number
language: String - (Optional, current game language)
isFeminine: Boolean - (Optional, default false)
Return Value:
String

Examples

Example 1:
private _second = [42] call BIS_fnc_ordinalNumber; // will return "42nd" for English-speaking players
Example 2:
private _num1enm = [1, "English", false] call BIS_fnc_ordinalNumber; // returns "1st" _num1frm = [1, "French", false] call BIS_fnc_ordinalNumber; // returns "1er" _num1frw = [1, "French", true] call BIS_fnc_ordinalNumber; // returns "1re" _num1esm = [1, "Spanish", false] call BIS_fnc_ordinalNumber; // returns "1" _num1esw = [1, "Spanish", true] call BIS_fnc_ordinalNumber; // returns "1*" for Portuguese, Italian and Spanish
Example 3:
private _num1en = [1, "English"] call BIS_fnc_ordinalNumber; // returns "1st" _num2en = [2, "English"] call BIS_fnc_ordinalNumber; // returns "2nd" _num3en = [3, "English"] call BIS_fnc_ordinalNumber; // returns "3rd" _num4en = [4, "English"] call BIS_fnc_ordinalNumber; // returns "4th" _num9en = [9, "English"] call BIS_fnc_ordinalNumber; // returns "9th"
Example 4:
private _second = [1, "unknownLanguage"] call BIS_fnc_ordinalNumber; // will return "1." if language is not recognised/supported

Additional Information

See also:
language

Notes

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